This stony forest environment pack captures the unique charm of nature, with small stones integrated into forest environments, particularly in sloping areas. The package includes a range of features, such as mountainous areas, forests, erosion patterns, water resource impact, and puddles in forests and surroundings. The assets are designed to authentically replicate the dynamic relationship between stones, vegetation, and water in nature.
Key features include:
- Stony Forest Cover: Immerse yourself in the beauty of a forest adorned with small stones
- Mountainous Areas and Forests: Explore the versatility of this package in mountainous regions and forested landscapes
- Erosion Patterns: Replicate the natural irregularities created by erosion
- Water Resource Impact: Enrich scenes around water resources, depicting the captivating interplay between water currents and stones
- Puddles in Forests and Surroundings: Enhance the realism of your forest scenes by incorporating puddles and their surroundings
This package is a versatile resource for crafting scenes in mountainous and forested areas, providing assets that authentically replicate the dynamic relationship between stones, vegetation, and water in nature.
Features:
- Designed for all platforms
- 120 textures, including 30 8K, 30 4K, 30 2K, and 30 1K versions
- Unique concept based on real-world observations
- PBR shader support
- Materials and Material Instances: 5 Materials with custom URP shader
- Textures can be used in any rendering pipeline, including inbuilt/legacy ones to URP and HDRP
Technical Information:
- BaseColor Map
- NormalMap
- Displacement
- Roughness
- Specular
- AmbientOcculusion
- RoughDispAO (Packed for optimizations as bonus)
Number of Textures: 120
- 30 8K Textures (8192x8192)
- 30 4K Textures (4096x4096)
- 30 2K Textures (2048x2048)
- 30 1K Textures (1024x1024)
Important Notes:
- Each texture has its 8K to 1K versions. You will need to delete versions you don't want.
- All Textures are tileable and do not contain any seam.
- Textures are named as T_(ConceptName)(Vol Number)(Pack Number)_Dimension_TextureType
- (eg: T_AlaskaV1P1_8K_BaseColor or T_MoonV5P5_4K_Displacement)
Documentation: (In progress, please reach out for any issues or discussion)





