This package is designed for Unity developers to simplify working with 3D models. It allows for modifications to be made directly during import without detaching from the original file. The package includes ready-made modules for modifying meshes, making it easy to extend and automate mesh processing in Unity.
Key features include:
- Modify meshes without detaching from the original file
- Flexible module system for enabling or disabling specific modifications
- Easy to extend with minimal effort
- Automated mesh processing in Unity
This asset is perfect for optimizing the workflow with models, minimizing manual adjustments, and increasing import flexibility.
Included modules:
- Attribute Remover: Removes color, normals, tangents, and UV channels
- Change Pivot: Adjusts the mesh's pivot point, including offset and rotation
- Simple UV Generator: Automatically generates UV maps using different projections (flat, spherical, cubic)
- Submesh Combiner: Merges all submeshes into one
- UV Scale & Offset: Scales and offsets UV maps, useful for texture atlases
- Round Transform: Rounds the transform's position, rotation, and scale
Requires Newtonsoft Json.




