Are you tired of manually creating repetitive script files? Do inconsistent naming conventions create confusion in your team? Essential Tools - Architect solves these problems by automating script creation with powerful template functionality directly within the Unity Editor.
Key Features:
- Template-Based Generation: Create customizable templates for any script type and generate perfectly formatted scripts with a single click.
- Bulk Script Creation: Generate entire script families simultaneously, creating managers, controllers, UI elements, and more.
- Consistent Naming Conventions: Enforce naming standards across your project, ensuring code consistency even in large teams.
- Automatic Organization: Scripts are automatically placed in your specified folder structure.
- Quick Access Integration: A dedicated menu in your Unity Editor gives you instant access to all your templates.
- Time-Saving Workflow: Focus on creating game mechanics instead of repetitive code setup.
Don't waste another minute on tedious script creation. Let Architect handle the heavy lifting while you focus on what matters β building amazing games and applications.
Supported Unity Versions: 2018.1 or newer
Dependencies: None
Included: Essential Tools - Core (Partial), Essential Tools - Editor (Partial)
Technical Details:
- Compatible with all Unity project types
- Template system supports C# script files
- Full source code included
- Zero external dependencies
- Thread-safe implementation
- Minimal memory footprint
- Editor-only functionality (no runtime impact)
- Regular updates and support
- Windows, macOS, and Linux compatible
Streamline Your Unity Workflow with Essential Tools - Architect - Asset Store





