This package includes a set of VFX shaders and prefabs designed for various uses, such as:
Particle Systems
Line Renderers
Custom Meshes / Quads
The material is highly customizable, featuring parameters like frequency, amplitude, and vertex color intensity. It's ideal for spells, weapons, charged machinery, portals, or any stylized sci-fi or magical effect.
The package includes multiple prefabs with different shapes and colors, and can be used with Shuriken particle systems, LineRenderer component, or static or procedural meshes.
Render Pipeline: Universal Render Pipeline (URP)
Unity Version: 2022.1 or higher
Lighting: Unlit and emissive - does not receive or cast shadows
Variants: Multiple prefabs with different shapes and colors
Usage: Plug & play with:
Shuriken particle systems
LineRenderer component
Static or procedural meshes




