This package includes 18 rock prefabs with high-quality textures and materials, designed for use in various game environments. The rocks are available in three texture densities: 10.24px/cm for first-person games, 5.12px/cm for third-person or top-down games, and 2.56px/cm for distant views. The package includes a custom PBR mixmap shader for the built-in render pipeline, as well as URP and HDRP-compatible shaders. The rocks have 4 levels of detail (LODs) each, with tri counts ranging from 2k to 200, ensuring optimal performance and visual fidelity.
Number of textures: 18
Texture dimensions: 4K for large rocks, 4x2K for medium rocks, and 1K for small rocks
Number of meshes/prefabs: 18
LOD information: 4 LODs per rock, with tri counts ranging from 2k to 200 (large rocks), 1.1k to 280 (medium rocks), and 360 to 40 (small rocks)
Materials: PBR with albedo, mixmap (ambient occlusion, roughness, metalness), and normal, using a custom PBR Mixmap shader and supporting built-in URP and HDRP





