Rhett Cosmo is a game-ready, rigged character with a sci-fi look. He features hand-painted skin and hair, with clothing and accessories made from dirty leathers, vinyls, and scuffed metals. The character includes facial expression and lip-sync blendshapes, rigged hair for physics, and a variety of textures and styles to customize to your preference. This asset is regularly updated, with access to previous versions available.
Features include:
Textures: 2048x2048, with diffuse, normal, metallic, and AO maps, as well as roughness maps for other render pipelines or custom shaders.
Blendshapes: basic facial expressions (blink, smile, sad, angry, shock, smirk, and lipsync-compatible)
Hair colors: four options (black, blond, brown, silver)
Eye colors: eight options
Clothing colors: six options
Skin styles: three options (basic, goth, injured)
Polygon count: 16K tris





