Toolbelt is a versatile package designed to improve your Unity workflow. It's composed of six modules, each working independently to reduce bloat and increase productivity. The package includes:
- Core: Essential utility classes and features for most projects
- AppLinker: Create links to other applications, such as opening textures in Photoshop or recording software
- DebugTools: Variety of Gizmo classes and attributes for a more efficient and clear editor experience
- Optimization: Simple shortcuts to boost performance
- SceneSelector: Customizable scene switcher for a clear overview
- UI: UI templates and managers for creating polished UI elements
With Toolbelt, you can:
- Use helper classes for vector math, randomization, and more
- Open other applications from within Unity
- Create customizable Gizmos and attributes
- Add helpboxes to document GameObject behavior
- Enjoy a clear overview of your scenes
- Utilize resource display UIs
- Implement highly customizable screen transitions
- Access detailed documentation
Toolbelt is designed to be flexible and adaptable to your needs, with a focus on reducing bloat and improving your overall workflow.
Features:
- Helper classes for vector math, randomization, triggers, and more
- Open other applications through Unity
- Create customizable Gizmos and change them using attributes
- Add helpboxes to GameObjects to document behavior
- Attributes to make Components cleaner
- Clear overview of scenes
- Resource Display UIs
- Highly customizable Screen Transitions
- Detailed documentation included





