This package includes 3D models of troll characters, each with their own unique design and animations. The models are rigged to a human skeleton and ready for retarget animations. They are suitable for use in fantasy games as protagonists, enemies, or non-player characters (NPCs). The models are created using ZBrush for sculpting, Maya for skinning and rigging, and Adobe Substance 3D Painter for textures. The package includes a variety of textures and UV mapping for each model, as well as a range of animations and poses. The models are designed to be used in real-time applications such as games and can be easily integrated into your project.
The package includes three troll models, each with the following specifications:
- War Troll 2:
+ Polycount: 23,981 vertices, 20,513 faces, 39,874 tris
+ Number of textures: 21
+ Texture resolution: 4096x4096
- Guard Troll 3:
+ Polycount: 16,652 vertices, 16,366 faces, 31,079 tris
+ Number of textures: 18
+ Texture resolution: 4096x4096
- Forest Troll 1:
+ Polycount: 25,717 vertices, 23,683 faces, 45,051 tris
+ Number of textures: 37
+ Texture resolution: 4096x4096
- Each model has a unique set of textures and UV mapping, with some models having multiple parts (e.g. clothes, body, head/legs, hair, weapon)
- The models are rigged to a human skeleton and ready for retarget animations
- The package includes a range of animations and poses for each model
- The models are designed to be used in real-time applications such as games





