This 3D model is a low-poly, modular undead guardian with a humanoid rig and additional bones. It features a default shader and is compatible with Unity. The model is highly customizable, with 44 textures and the ability to mix and match colors to create new looks. The model is also completely modular, allowing you to remove or add any part you want. The textures include normal, metallic, roughness, albedo, AO, opacity, and emissive maps, and can be reduced in quality without significant loss of detail. The model includes a halberd and a variety of armor and outfit options, with multiple versions of each. The model is ideal for game development, animation, and other 3D projects.
Technical details:
NO HDRP OR URP!
ONLY DEFAULT SHADER
Character: tris 11,858 - 44,162, verts 7,040 - 27,278
Halberd: tris 640, verts 397
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Additional bones that are added to Humanoid: u_Jaw, u_Belt_01-02, u_CapeMid_01-03, u_Cape_01-03_l, u_Cape_01-03_r, u_SideArmor_l, u_SideArmor_r
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, Outfit, Armor, Halberd
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
You can reduce the textures quality without much loss of quality
Body Skin have version without Scars and 2 versions with Scars
All the Metals have Rust version
All the colors can be mixed to get new look
The model is Completely Modular
Color of Armor can be easily mixed
Number of Textures: 44
The model is modular, you can remove or add any part you want.
Use the double sided material on the Outfit and the Armor!
Only default shader





