This package is an underwater environment made in a stylized PBR pipeline, suitable for both high-end and performance-focused projects. It includes a variety of assets, such as props and environment meshes, to help create immersive underwater scenes. The package is designed to be easily adaptable to different engines and platforms, including Unreal Engine, Sketchfab, and ray-traced engines.
The package is set up in HDRP by default, but can be easily converted to URP or BuiltIn. Key features include:
- 67 meshes with 204 prefabs
- 1 large terrain mesh with 43,241 triangles
- Average poly count: 6,220 triangles per mesh
- 376 textures, including base color, normal, metallic smoothness, and ambient occlusion maps
- 284 materials and 143 shaders
- 6 custom scripts
- Demo layout scene and demo scene
- Automatic collision generation
- Not included: LODs
Supported platforms: Unreal Engine, Sketchfab, Marmoset, and ray-traced engines (Vray, Iray, Arnold, Cycles, etc.)





