This package provides a collection of extension methods to simplify your Unity development. With these methods, you can perform various tasks such as assigning scenes to fields, removing missing scripts, making fields uneditable, finding closest points on lines or rays, and more. The package extends various Unity structures and classes, including floats, colors, vectors, quaternions, and more. This means you can write code faster and more efficiently, reducing the number of lines needed to accomplish tasks.
The package extends the following structures and classes:
- float, double
- Color and Color32
- Vector2, Vector3, Vector4
- Vector2Int, Vector3Int
- Quaternion
- Rect
- System.Object
- IComparable, IEquatable, IEnumerable, IList
- Graphic, CanvasScaler
- Transform, RectTransform
- Camera, RenderTexture
- Scene (including ability to reference scenes via fields)





