The Voxel Model Optimizer for Unity is a powerful tool for voxel game developers. It allows you to import voxel models created in MagicaVoxel with a range of options and formats, making it easy to fit your workflow. This plugin is suitable for all platforms and can help improve performance in your voxel games.
The Ultimate Voxel Optimizer contains the source code for UVO, which can be used to generate optimized meshes at runtime. This feature is particularly useful for developers who need to optimize their voxel models on the fly.
Whether you're looking to reduce polygons, materials, or draw calls, the Voxel Model Optimizer has got you covered. With its user-friendly interface and extensive feature list, this plugin is a must-have for any voxel project.
Key benefits include:
- Import voxel models from MagicaVoxel
- Various export methods, including vertex color, materials, standard texture, and optimized texture
- Optional baked backface culling for further polygon reductions
- Set object pivots and scale object meshes
- Copy preset material for material and texture methods
The Voxel Model Optimizer is compatible with Magicavoxel v0.99.6.4 and is a great addition to any Unity developer's toolkit.
Features:
- Optionally import transforms
- Four export methods:
β’ Vertex Color (with premade vertex color shader for built-in RP)
β’ Materials (batch materials together for all voxel models)
β’ Standard Texture
β’ Optimized Texture (massively optimize polygon count of models)
- Optional baked backface culling to disable sides for certain objects
- Set object pivots
- Scale object meshes
- Copy preset material for material and texture methods
- Works with Magicavoxel v0.99.6.4
- Note: Magicavoxel animation is not currently supported





