The Vurdalak model is a fully rigged humanoid character designed for Unity. It features a standard humanoid skeleton, with detailed facial features, including eyes, eyelids, and a jaw. The model is suitable for loading animations from MIXAMO and is compatible with Unity's universal render pipeline. The textures are high-resolution (4K or 2K) and can be compressed to 1024x1024 or less without significant loss of quality. The texture sets are separated for each part of the model, including body, jaw, fur, and eyes. Additionally, instance materials are provided to change the color of the body, eyes, or fur. The model is ideal for game development, animation, and other Unity projects.
The Vurdalak model has the following technical specifications:
- Polycount:
- Faces: 11,572
- Tris: 20,567
- Verts: 10,465
- Compatible with Unity's universal render pipeline
- Suitable for loading animations from MIXAMO
- High-resolution textures (4K or 2K)
- Texture sets separated for each part (body, jaw, fur, eyes)
- Instance materials for color customization
- Compressed textures available (1024x1024 or less)





