The Waypoint Marker System is a Unity package that helps you add clear visual pointers to your game. It's perfect for guiding players to objectives, highlighting important items, and reducing confusion. This system is flexible and works well with various game types, including 2D and 3D projects. It's designed to run smoothly without slowing down your game, and its easy setup and customization options make it a great choice for game developers.
The system includes features such as:
- Flexible and adaptable to various game types
- Smooth performance with smart marker reuse
- Easy setup with one simple component
- Clear visual markers that appear on screen or off screen
- Simple control and customization options
- Adjustable settings for distance and update speed
- Customizable appearance using your own UI prefabs
- Script control for activating and deactivating waypoints
- Dynamic targets and distance culling for efficient performance
With the Waypoint Marker System, you can create a more engaging and intuitive gaming experience for your players.
Key features:
- Clear visual guidance for players
- On screen markers for visible targets
- Off screen indicators for unseen targets
- 2D and 3D support
- Performance optimized with object pooling and adjustable update frequency
- Easy setup with component-based design
- Simple configuration with ScriptableObject settings
- Customizable appearance with UI prefabs
- Script control for activating and deactivating waypoints
- Dynamic targets and distance culling for efficient performance





