This 3D model is a low-poly representation of William Davis - Pirate. It is designed for use in games of different genres, including RPG, strategy, and first-person shooter. The model is rigged and ready for animation, but character physics and animations are not included. The model requires a double-sided shader for correct material display. The rig is based on a Humanoid skeleton, with additional bones created for physics application. The model's polycount is 38151 faces, 46907 verts, and 72648 tris for the body and cloth, and 1777 faces, 1763 verts, and 3486 tris for the octopus.
Number of textures: 40, Texture dimensions: 4096, Maximum polygon count: 75748, Number of meshes/prefabs: 8, Rigging: Yes, Animation count: No, UV mapping: Yes, LOD information: No, Types of materials and texture maps: Yes





