This package includes a 2D isometric pixel art character with a variety of animations and textures. The character has 25 animations in 8 directions, including attack, idle, walk, run, stunned, get hit, death, boost, block, buff, jump, knockdown, and getup. The animations are controlled using an AnimatorController with parameters for horizontal and vertical directions. The textures are power of two size, with an average character size of 64x64 and sprite sheet size of 128x256 or 256x256. Normal maps are also included for each spritesheet, but can be deleted if not used. A demo scene is provided to demonstrate how to control character rotation and loop parameters.
25 animations total
- 11 Attack
- 1 Idle
- 2 Walk
- 1 Run
- 1 Stunned
- 1 GetHit
- 2 Death
- 1 Boost
- 1 Block
- 1 Buff
- 1 Jump
- 1 KnockDown
- 1 Getup