This package includes a 2D skeleton warrior character designed for isometric pixel art games. It features a range of animations in 8 directions, including events for actions like 'Hit', 'Shoot', and 'FootStepR'. The AnimatorController allows for easy direction control using parameters 'Horizontal' and 'Vertical'. Each loop animation has its own parameter to control loop duration. The package also includes textures with Power of Two size, with average character size being 64x64 and sprite sheet size being 128x256 or 256x256. Normal maps are also included for each spritesheet, which can be deleted if not used. A demo scene is provided to demonstrate character rotation and loop parameter control.
The package contains 33 animations in total, including:
- 9 Attack animations
- 4 Throw animations
- 1 Idle animation
- 2 Walk animations
- 1 Run animation
- 1 Stunned animation
- 1 GetHit animation
- 2 Death animations
- 1 Boost animation
- 1 Block animation
- 2 Buff animations
- 1 CastAoe animation
- 1 CastHand animation
- 1 Jump animation
- 1 KnockDown animation
- 1 Getup animation
- 1 Special animation
- 2 Summon animations
Isometric PixelArt 2D Skeleton Warrior Character - Asset Store
