Active LT: Behavior Trees for Unity

Active LT is a powerful and easy-to-use behavior tree library for C# programmers. It provides a range of features to create complex AI behaviors, including sequences, selectors, parallel execution, and decorators. The library is designed to integrate seamlessly with Unity's component architecture and is thread-safe and stateless.

The Active LT library includes a visual debugger with logging, soft breakpoints, and visual history traces, making it easy to debug and optimize AI behaviors. It also includes agents and tickers for running at refresh/physics frame rate or custom rates.

With Active LT, you can use behavior trees effortlessly, anywhere you like, and integrate them into your existing projects. The library is designed to be easy to use, even for those without prior experience with behavior trees or visual editors.

Active LT is a great starting point for AI projects, and upgrading to the full version is easy and won't break your current projects.

Stateless, thread-safe, and integrates with Unity's component architecture. Includes visual debugger, logging, soft breakpoints, and visual history traces. Supports sequences, selectors, parallel execution, and decorators. Agents and tickers for custom frame rates.

Active LT: Behavior Trees for Unity - Asset Store

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