Cloth Dynamics is a powerful tool for creating realistic cloth simulations in Unity. It's a fast and advanced particle-based physics system that runs mostly on the GPU with compute shaders. This package is perfect for creating realistic character clothing, with features like GPU Skinning, cloth interaction with colliders, and automatic camera culling. The package also includes easy-to-use integrated editor tools, such as an automatic character setup, vertex painter, and garment tool to create cloth meshes inside the editor.
Fast GPU-based cloth physics using compute shaders, powerful vertex color painter, automatic colliders generator for humanoid characters, garment tool to create cloth meshes inside the editor, and no WebGL support.





