The Advanced Runtime Console for Unity offers a comprehensive solution for game development. It allows you to access various types of information, such as in-game time, frames per second, and player health bars, both in the Editor and in builds. You can also add custom buttons, sliders, and other interactive elements to your game with minimal code. This console is designed to be simple yet powerful, providing a flexible and customizable interface for your game.
- Mimics the default behavior of Unity's console.
- Pin messages and update them over time.
- Display custom data with various entry types: Labels, Input fields, Fill bars, and Vectors.
- Set callback methods for interactive elements: Toggles, Sliders, and Buttons.
- Organize entries using panels and subpanels.
- Create custom entry types with ease.
- Fully customizable with minimal clicks.





