Complex Area Object Spawner

The Complex Area Object Spawner is a user-friendly level design tool that enables you to generate random objects within complex areas on a terrain. With its spawning hierarchy system, you can create complex area spawning systems defined as polygons from points. This tool allows for efficient level design and can be used for various applications, including procedural foliage spawning.

Features include:

  • Spawn objects with random scales and rotations
  • Unlimited complex area creation (polygons from points)
  • Add an unlimited number of object properties
  • Edit areas within the editor and save as prefab
  • Generate objects with attached colliders and scripts
  • Determine if a point lies within a defined area (using a provided function)
  • Can also be used as a procedural foliage spawner.

This tool is perfect for game developers, level designers, and anyone looking to create complex and dynamic environments.

The Complex Area Object Spawner offers the following features:

  • Spawn objects with random scales and rotations
  • Unlimited complex area creation (polygons from points)
  • Add an unlimited number of object properties
  • Edit areas within the editor and save as prefab
  • Generate objects with attached colliders and scripts
  • Determine if a point lies within a defined area (using a provided function)
  • Can also be used as a procedural foliage spawner.

Complex Area Object Spawner - Asset Store

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