Terrain Object Spawner

Environment Spawner is designed to increase productivity by simplifying the process of designing terrains. It eliminates the need for manual prefab painting, which can be time-consuming and labor-intensive, especially for large terrains.

With Environment Spawner, you can easily spawn objects across your terrain by tweaking settings and clicking a button. This feature-rich asset offers several benefits, including:

  • Biome-specific spawning: Set different objects to spawn on each terrain layer, creating multiple biomes with unique features.
  • Environment-aware spawning: Automatically avoid buildings and other objects on a terrain with colliders.
  • Custom categories: Create your own collections of GameObjects to spawn on selected terrains.
  • Underwater spawning: Spawn objects underwater by defining underwater categories.
  • Saving: Your settings are saved for each scene, allowing you to make changes and respawn prefabs as needed.

This asset is perfect for game developers, architects, and designers looking to streamline their terrain creation process and save time.

Environment Spawner is a Unity package that uses a simple and intuitive interface to spawn objects across your terrains. It supports biome-specific spawning, environment-aware spawning, custom categories, underwater spawning, and saving settings for each scene.

Terrain Object Spawner - Asset Store

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