Core Tools for Unity Game Development

This package provides a set of tools to ease the development process of games and applications made in Unity. It includes features such as type serialization, messaging, and memory management. The package also includes a dropdown picker, scripting define utility, and object pooling. These tools can help streamline your development workflow and improve the overall quality of your game.

The package includes the following tools:

  • ManagedReference: serializes types in a generic way
  • AssetDropdown: integrates a small dropdown picker into any UnityEngine.Object property
  • Messenger: sends messages to listeners with optional ordering and filtering
  • SerializableType: serializes a System.Type instance
  • Number: serializes a System.Double value and converts to most other numeric types
  • SimpleObjectPool: pools objects to help with memory management
  • ScriptingDefineUtility: allows easy manipulation of Editor Scripting Defines

Core Tools for Unity Game Development - Asset Store

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