Darkline Spectres 3 is a set of 8 alien life forms with a unique, hand-drawn appearance created using a procedural shader. The shader allows for a wide range of customization options, including noise movements, bulge waves, thickness, emission, and more. The asset includes a head mesh and 7 body meshes, all with multiple material slots for added complexity. The shader is designed to work seamlessly with the provided meshes, but can be challenging to configure for other custom meshes.
The Darkline series Shader offers a range of features, including:
- Noise movements to create a sense of life
- Bulge waves and light waves
- Thickness and emission controls
- Separated BC and emission HUE
- Smoothness and metalness options
- Normal and randomness controls
- Texture options for movement and scale
- HDRP version with alpha options
The shader also includes 4 type-mixable masks and additional channels for thickness and other features. With so many options, you can create a wide range of looks, from dark and ominous to futuristic and cyberpunk-inspired.
Please note that this asset is a character, not a material pack, and the shader is specifically designed to work with the provided meshes. It may not work with other meshes without extensive configuration.
The asset is available as a URP project, with an HDRP shadergraph also included.
Rigged: Yes
Rigged to Epic skeleton: No
Number of Bones: 53 (including Root)
Animated: Yes
Number of Animations: 18
Animation type: In-place
Number of characters: 8
Vertex counts of characters: 7730 - 89474
Number of shader and materials: 1 Shader and 15+ materials
Number of Textures: 1 RGBA packed texture
Number of Skins: No texture skins
Texture Resolutions: 1024x1024
Tested on: Windows 11
Darkline Spectres 3: Alien Life Forms with Procedural Shader - Asset Store





