The Deathmatch AI Kit is a set of behavior tree tasks designed to eliminate all enemy targets. It includes features such as formation movement, cover taking, weapon selection, and strategic attack planning. This kit is compatible with various character controllers and allows for customization through task parameters and behavior tree rearrangement. It's ideal for creating advanced AI agents that can handle complex situations like team-based gameplay, cover and attack, and more.
The kit includes a set of behavior tree tasks that enable AI agents to perform various actions such as strategically attacking the enemy, taking cover, working as a team, creating formations, responding to teammate backup requests, determining the best weapon, throwing and evading grenades, using shootable or melee weapons, searching for enemies, ammo, and health, seeing and hearing enemies, and attacking explosives near enemies.





