This package is a winner of the Unity Awards 2019 in Best Artistic Content. It includes a massive library of 100% photo-scanned assets, carefully optimized, atlased, and LOD'd. The pack supports Unity 2020+ and includes features such as:
- 10 bushes with LOD's
- 14 rocks with LOD's in 28 prefabs
- 29 grass and plants objects and prefabs with LOD's
- 29 grass and plants prefabs for unity terrain
- 16 mushrooms with LOD's
- 37 objects like a branch, stump, trunk, slope, log and detail stones, all with LOD's in 92 prefabs
- 64 Ground textures in 14 sets
- 42 wooden constructor kit prefabs and 4 bridge prefabs with LOD's
- 3 stair steps with LOD's
- 20 road textures in 4 sets
- Leaves, dust, waterfall particles
- Branches, leaves, moss detail objects with LOD's
- Vegetation Studio Tree prefabs
- 13 optimized beech trees with LOD's and cross as last LOD
- Trees are in types: plants, small tree, standalone tree, forest tree, dead tree
- All textures contain: Albedo, Normalmap, Metallic, Height, AO, Smoothness
- Non tesseled river, lake, swamp water trial
- HD and URP, LW RP and Standard demo scenes
- HD RP demo from video
The pack also includes shaders, tools, and support files, such as:
- All shaders support Vegetation Studio instanced indirect out of the box
- 3 grass shaders: lite, standard, specular
- 4 standard shaders with auto texture cover by mask or by top (terrain blend)
- 1 cross shaders as last tree LOD
- Bark and leaves shaders with metallic/specular variants
- SRP Batcher supports Unity 2019.2+ LW, URP, AND HD RP
- DOTS instancing support
- Automatic wetness support for HD and URP, LW RP 2019.2+ when an object touches river auto material water surface
- Ported wind shading from HD SRP
- Advanced and cheap in rendering wind shading
- Wind will be shared between all our assets
- Wind works 1:1 like in HD SRP
- Wind manages grass colors and normals
- HD SRP ported wind to lower unity versions
- Post-process stack profiles
- R.A.M road profile
- LW, URP and HD RP unity support packages
This pack is compatible with Unity 2020+ and supports HD RP, URP, LW RP, and Standard rendering pipelines. It also includes a comprehensive guide on how to use the pack and its features.
Trees specification - low overdraw and smart shaders which are gpu friendly. Trees LOD's average tris:
- Forest Tree :6000/1600/700/24(cross);
- Big Forest : 20000-10000/4600-3000/2600-1600/24(cross);
- Medium ;7000-5000/3000-1300/1400-500/24(cross);
- Young :1000-500/500-200/27(cross);
- Plant :400-160/200-130/24(cross);
- Bushes: 600-130/130/50;
All shaders use the same channels as unity standard shaders and support instantiating:
- Metallic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smothness (A) // Normal (RGB)
- Specular Shader: Albedo (RGB) // Normal (RGB) // Specular (RGB) Smothness (A) // Ambient Occlusion (G)
Textures are 2048x2048 up to 4096x4096 resolution but they look very good also at a lower resolution. With packed and atlased structures they are very light for gGPUpu and memory.





