Dynamic Resolution Spaces: Real Floating Origin

The Dynamic Resolution Spaces (DRS) package is a developer toolkit that enables the creation of large, continuous worlds with high fidelity and performance. It provides a framework for networked multiplayer and auto-conversion of absolute motion to relative motion, allowing for seamless travel and interaction in vast environments. DRS includes features such as Continuous Floating Origin, Count Zeros Clock, and Temporal Floating Origin, which work together to provide a stable and efficient solution for large-scale game development.

DRS is powered by the real Floating Origin algorithm, which provides freedom from positional jitter and numerical instability. It uses stationary relative motion to compute, offering better performance and continuous scale in space and time. The package includes extensive documentation and research materials, and supports embedding integration into third-party assets, multiplayer networking, and drag-drop integration of animation assets.

Dynamic Resolution Spaces: Real Floating Origin - Asset Store

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