Dynamic Water Effects for 2D Games

The Water 2D Tool is a powerful package that allows you to create realistic and interactive water effects in your 2D game. With its GPU-based ripple water simulation, you can create dynamic water sizes, ambient waves, and texture obstructions. The package also includes a range of other features, such as water prefabs, collider layer masks, and ray cast based character controllers. You can also manually generate ripples, create 2D and 2.5D water, and adjust the water size using 4 handles. Additionally, the package supports physics-based buoyant force, linear buoyant force, and water animation. With the Water 2D Tool, you can create immersive and engaging water effects that will enhance your game's overall experience.

GPU-based ripple water simulation, dynamic water size, ambient waves, texture obstructions, water prefabs, collider layer masks, ray cast based character controllers, manual ripple generation, 2D and 2.5D water, water flow, physics-based buoyant force, linear buoyant force, water animation, constant water area, water displacement by objects, idle waves, texture tiling, support for 2D and 3D colliders.

Dynamic Water Effects for 2D Games - Asset Store

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