Rason Networking is an open-source, high-level API built on top of LiteNetLib. It allows you to add multiplayer features to your games without dealing with complex networking code. The package includes a range of features such as relay servers, player registration, and voice chat, all with no CCU limitations. It also comes with example projects to get started and is fully customizable with C# source code.
Relay 'rooms server' and authoritative servers
No CCU limitations
Save/Load Data from a lobby server
Player registration and authentication
Voice chat
Example projects to get started





