This package provides a demo template for multiplayer and voice chat functionality in Unity, utilizing Netcode and WebRTC. Key features include:
Start the game as a server, host, or client.
Voice chat capabilities, including peer-to-peer and room-based communication.
Player movement, jumping, and shooting mechanics.
No server required for development, allowing for local network testing.
Support for mobile and desktop input.
Easy-to-read scripts for seamless integration.
This package is perfect for game developers looking to add multiplayer and voice chat features to their Unity projects.
This package utilizes Unity Netcode and WebRTC for multiplayer and voice chat functionality. It supports local network testing without the need for a server, making it ideal for development and testing. The package also includes support for mobile and desktop input, ensuring a seamless user experience across various platforms.





