This package provides a modular and easy-to-use save and load system for Unity. It allows you to save and load complex data types, such as classes, dictionaries, and lists, with just one line of code. The system is also secure, saving data in an encrypted text file with your own encryption code. It supports multiple profiles, is cross-platform, and is well-documented. The system is fast and efficient, making it perfect for games and applications that require data management.
Key Features:
- Modularity: Easy to use system with modular methods for all data types
- Versatility: Capable of saving and loading complex data types, such as classes, dictionaries, and lists
- Security: Data is saved in an encrypted text file with your own encryption code
- Cross-platform: Works on Android, iOS, MAC, Windows, and more
- Multiple Profile Support: Supports multiple unique save profiles
- Performance: Fast and efficient saving and loading
- Well Documented
Key Methods:
- LoadProfile()
- SaveProfile()
- DeleteProfile()
- SetData("DataTag", Data)
- GetData("DataTag")
- HasData("DataTag")
- DeleteData("DataTag")





