The Easy Spawn Manager is a versatile tool for Unity developers that simplifies the process of spawning prefabs in games. It can be easily integrated into existing projects and is suitable for a wide range of genres, including bullet hell, survival games, and tower defense. The script is well-structured, with clear and concise code and documentation, making it easy to understand and use. The inspector variables are clean and well-organized, allowing for easy customization of spawn settings.
To use the Easy Spawn Manager, you need to set a Spawners Parent game object, create empty game objects as spawn points, and assign prefabs to the spawnable prefabs list. You can also customize the spawn settings, such as spawn limit, rotation, and destruction time. The script also includes advanced features like randomization of material color and texture, as well as auto-delete functionality.
The package includes a demo scene that demonstrates the power of the script and provides a starting point for your project. Additionally, it includes bonus features like an advanced free flying camera and functions for calculating points in colliders.
The Easy Spawn Manager is a powerful tool that can be used in a variety of scenarios, including:
- Bullet hell
- Survival games
- Shooting games
- Tower defense
- Spawn waves of enemies with bosses and variations
- Spawn power-ups
- Find items in a game
The script is well-maintained and regularly updated, ensuring that you can rely on it for your project's needs.
The Easy Spawn Manager offers a range of functionalities, including:
- Spawn settings:
+ Spawn at once
+ Spawn limit total
+ Rotate to spawn point direction
+ Destroy after X seconds
+ Restrict X, Y, Z axis (for colliders)
- Hierarchy settings:
+ Bind to spawn point (places the spawned prefab under the spawn point)
+ Instances spawn point can have
+ Force spawn object at every spawn point
- Auto spawn settings:
+ Auto spawn
+ Auto spawn time
+ Random spawn time
+ Random spawn time min
+ Random spawn time max
- Randomize rescale:
+ Random rescale
+ Multiply by prefab scale
+ Rescale min
+ Rescale max
- Randomize material color:
+ Random material color
+ Use color list
+ List of available colors
- Randomize material texture:
+ Random material texture
+ Apply texture to children
+ List of available textures
- Auto-delete if out of bound:
+ Pass X, Y, Z
+ Pass X, Y, Z under/over
+ Pass X, Y, Z value





