Sounds Good is an audio manager designed to simplify your work and make implementing sounds, music, playlists, and dynamic music in your games easy and efficient. It offers a user-friendly interface, allowing you to manage your game's audio comfortably and visually within the editor environment. With Sounds Good, you can implement audio with a single line of code, reducing the complexity of audio implementation. It also provides a range of features, including Object Pooling, compression presets, and a chainable audio configuration system, to enhance your game's performance and usability.
Features:
β’ Object Pooling-based system for optimal performance
β’ Compression presets for optimized memory, RAM, and CPU usage
β’ Extensive and chainable audio configuration system
β’ Audio playback callbacks
β’ Visual tools for enhanced usability
β’ Encapsulated system in assemblies to avoid errors
β’ Prefabs to save time and effort
β’ Support for multiple audio channels
β’ Plug and play
Supported OS:
β’ Windows
β’ Linux
β’ macOS
β’ Android
β’ iOS
β’ WebGL





