This package provides a 3D space pathfinding solution for games set in space or the sky. It allows actors to navigate through a 3D environment with optimized paths, taking into account their size and obstacles. Key features include path optimization, debug information, and flexible obstacle creation. The package also supports import and export of obstacles to files and is optimized for performance with Burst. It is compatible with both Mono and IL2CPP backends and supports all major Unity versions.
Pathfinding in real 3D space, path optimization, takes searcher's size into account, debug information about obstacles, flexible obstacles creation, import and export of obstacles to the file, optimized with Burst, works with both Mono and IL2CPP backends, all major Unity versions supported





