Quick Assign is a Unity package that streamlines the process of assigning references to serialized fields in the editor. It automatically scans all MonoBehaviour scripts in the scene and assigns references based on field/property names matching GameObject or ScriptableObject names. This feature-rich package includes smart caching, multiple assignment modes, and reset functionality, making it an essential tool for game developers. With Quick Assign, you can save time and focus on building your game while the tool handles field assignments for you.
Works with Unity Components, Serializable classes, Arrays and Lists, ScriptableObjects, Prefabs. Supports public fields and fields marked with [SerializeField].





