Effortless Persistent Game Systems Setup

Skip the init scene and speed up development with Startup Manager 2. This package eliminates the need for a separate init scene, allowing you to test any scene instantly. Your systems are automatically instantiated and marked as DontDestroyOnLoad, even during Play Mode in development.

New in Version 2, the system is more modular, extendable, and powerful with Startup Profiles. Create different startup setups for prototyping, debugging, or release builds, and switch between them easily. You can even extend the system with your own custom profiles.

Key features include:

  • Auto-initialize persistent objects without an init scene
  • Create and switch between different Startup Profiles
  • Extend the system with your own custom profiles
  • Speed up scene testing and iteration
  • Clean, easy-to-use interface
  • Full source code included

How It Works:

Define your startup prefabs once, add them to the startup profile, and Startup Manager automatically spawns them and sets them to DontDestroyOnLoad before your first scene loads - no matter which scene you start from.

Features:

  • Initialize persistent game objects at startup without an extra init scene
  • Use Startup Profiles to easily create custom startup definitions
  • Easily switch between different profiles
  • Extend the system with your own custom startup profiles
  • Test your scenes faster
  • Clean and easy to use
  • Complete source code included

Effortless Persistent Game Systems Setup - Asset Store

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