The Exporter for Unreal to Unity is a game-changing plugin that saves time and effort when migrating your Unreal Engine projects to Unity. It exports complete Unreal levels, including static meshes, collision shapes, actor placement, decals, lights, reflection probes, spline meshes, skinned meshes with animations, terrain, materials, and textures. This tool is compatible with Unreal Engine 5.0-5.5 and 4.27, and supports Unity 2019.4 or newer, as well as URP and HDRP versions 11.0 or newer.
Sample projects have been successfully exported using this plugin, including Fantasy Village, Havana, UndergroundSubway, VictorianStreet, 1970s New York City Alley, and MedievalTownStreet.
Please note that certain materials may not look 100% like in Unreal due to exotic material nodes or nodes that haven't been fixed yet. Additionally, terrain with over 30 million polygons may not be exported due to Unity's FBX importer limitations.
If you encounter any issues, feel free to contact the developer at [email protected] for assistance.
Supported Unreal Versions: 5.0-5.5, 4.27
Supported Unity versions: Built in pipeline - Unity 2019.4 or newer, URP - Unity 2021.2.7 or newer, HDRP - Unity 2021.2.7 or newer
Exported assets: static meshes, collision shapes, actor placement, decals, lights, reflection probes, spline meshes, skinned meshes with animations, terrain, materials, and textures
Not exported: cloth, exotic material nodes, particle emitters, wind modifiers, subsurface scattering, tessellation, terrain with over 30 million polygons, RuntimeVirtualTextures, Grass feature, Clouds feature, Level Sequences





