Enemy AI System for Unity

This package provides a comprehensive AI system for Unity, allowing you to create and configure enemy NPCs with ease. The system features a ready-to-use FSM (finite state machine) with patrol, search, and engage actions, including shooting, reloading, and taking cover. You can also customize enemy characteristics such as accuracy, damage, and life. The package is designed for single-player experiences and is perfect for creating challenging combat scenarios in your shooter games.

The package includes ready-to-use humanoid enemy NPCs with a complete FSM AI system, featuring patrol, search, and engage actions. The FSM is expandable and allows for quick setup of any humanoid avatar custom model. Enemies can be customized with features such as short/long weapon accuracy, damage, life, and more.

Enemy AI System for Unity - Asset Store

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