The FBX Exporter for Unity provides a simple and intuitive way to export scenes and models from Unity to FBX files. It uses Autodesk's FBX SDK for high compatibility with existing FBX-based tools. The exporter supports both 32-bit and 64-bit Unity editors and standalone applications.
The package includes a user-friendly editor window that uses Unity's standard selection to determine what to export. It also provides a simple API for exporting from code.
The FBX Exporter has been tested for compatibility with various 3D tools, including Unity, 3D Studio Max, Maya, and Blender.
Key features include:
- Mesh support
- Skinned mesh support
- Cloth support
- Terrain support
- LOD support
- Texture writer
- Custom FBX properties
- Skinned blend shapes
Note that the FBX Exporter does not export animations.
Built using Autodesk's FBX SDK, supports 32-bit and 64-bit Unity editors and standalone applications, compatible with Unity, 3D Studio Max, Maya, and Blender.





