This package allows designers to export Unity3D scenes to Babylon.js, enabling the use of Unity's visual editor to adjust materials, lights, and other scene elements. The exporter supports a wide range of features, including:
- Vertex, UV, and normal data
- Textures and colliders
- Cameras and animations (position, scale, rotation)
- Lights and lighting maps
- Materials with multidimensional child materials and lighting maps
- Skybox and fog
- Level of detail (LOD)
- Data compression and batch export
- Binary stream export
For detailed usage, please refer to the Demo file. Character animation export is upcoming.
The exporter supports the following features:
- Vertex, UV, and normal data
- Textures and colliders
- Cameras and animations (position, scale, rotation)
- Lights and lighting maps
- Materials with multidimensional child materials and lighting maps
- Skybox and fog
- Level of detail (LOD)
- Data compression and batch export
- Binary stream export
For detailed usage, please refer to the Demo file.





