FMOD Audio Scripting Toolkit for Unity

The FMOD Audio Scripting Toolkit for Unity provides a practical and approachable solution for managing audio in your Unity projects. Key features include:

A Looping Sound Manager for music and ambience playback

A Bank Manager for controlling audio memory usage

The ability to play sounds on animations and attach them to game objects

Control over mixer volumes and FMOD parameters

Comprehensive console logging for profiling and tracking sound playback

The toolkit includes fully notated code with helpful comments and descriptions, making it easy to customize and build upon. Whether you're a developer or a sound designer, this toolkit is designed to help you create engaging audio experiences in your Unity projects.

The toolkit is designed to be easy to use and customize, with a focus on practicality and approachability. It includes a range of features and tools to help you manage audio in your Unity projects, from music and ambience playback to sound effects and mixer control. The toolkit is built with Unity developers and sound designers in mind, and is designed to be flexible and adaptable to a wide range of use cases.

FMOD Audio Scripting Toolkit for Unity - Asset Store

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