FPS Enhancer is a comprehensive package designed to enhance the performance of your Unity game. It achieves this by reducing the number of draw calls, generating texture atlases, and combining meshes. This process allows the GPU to reach its full potential, resulting in a significant increase in frames per second (FPS) and a smoother gaming experience.
The package offers a range of features, including:
- Easy-to-use interface
- Tiling support
- Support for atlas sintering on CPU and GPU
- Non-destructive workflow
- Ability to use different shaders in one atlas
- Customizable material templates
- Support for static and skeletal meshes
- Merge meshes larger than 64k vertices
- Supports meshes with multiple materials
- Vertex color preservation
- Blendshape support
- LOD support (requires third-party add-on package)
- Animation Controller and legacy animation system support
- Attaching non-skeletal meshes to skeletal ones
- Support for generic meshes
- Collider preservation or generation
FPS Enhancer is compatible with Unity 19.3 and later versions and includes source code and detailed documentation. It is recommended to install the free Burst package to accelerate the packing of texture atlases and meshes.
Key features:
- Reduces the number of draw calls
- Generates texture atlases
- Combines meshes
- Easy-to-use interface
- Tiling support
- Support for atlas sintering on CPU and GPU
- Non-destructive workflow
- Ability to use different shaders in one atlas
- Customizable material templates
- Support for static and skeletal meshes
- Merge meshes larger than 64k vertices
- Supports meshes with multiple materials
- Vertex color preservation
- Blendshape support
- LOD support (requires third-party add-on package)
- Animation Controller and legacy animation system support
- Attaching non-skeletal meshes to skeletal ones
- Support for generic meshes
- Collider preservation or generation
- Compatible with Unity 19.3 and later versions
- Includes source code and detailed documentation
- Recommended to install the free Burst package for accelerated packing of texture atlases and meshes





