Project Optimizer is a powerful toolkit designed to enhance every aspect of your project. It reveals performance bottlenecks, cleans up unnecessary data, and provides automated solutions for common issues. This tool is ideal for indie developers, small teams, QA and performance testers, and creators preparing for launch, mobile optimization, or publishing.
The toolkit includes features such as asset analysis, texture optimization, model optimization, scene optimization, code analysis, build optimization, and report generation. It supports Unity versions 2020.3 and higher, works with all major pipelines, and targets desktop, mobile, and web platforms.
With Project Optimizer, you can minimize project size, speed up development, and ensure a clean and optimized production pipeline without the guesswork.
Features:
- Asset Analyzer: Detects import errors, duplicates, and unused files with auto-fix tools and clean-up options.
- Texture Optimizer: Highlights non-compressed textures, oversized resolutions, read/write flags, and NPOT issues with batch processing.
- Model Optimizer: Finds heavy meshes, inefficient colliders, high vertex counts, and non-optimized geometry.
- Scene Optimizer: Checks for missing scripts, deep hierarchies, excessive lighting, and heavy GameObjects.
- Code Analyzer: Scans scripts for bad practices like GetComponent in Update, unguarded null access, GC-heavy patterns, and inefficient structure.
- Build Optimizer: Breaks down build size by category and flags risky settings like debug mode or incorrect backends.
- Report Generator: Exports detailed, shareable reports in HTML with diagnostics, recommendations, and statistics.
Compatibility:
- Supports Unity versions 2020.3 and higher
- Works with all major pipelines (URP, HDRP, Built-in)
- Targets desktop, mobile, and web platforms
Project Optimizer: Boost Performance and Efficiency - Asset Store





