The HDRP Outline package is designed for use with Unity's High Definition Render Pipeline (HDRP) version 7.1.7 or higher. It allows you to add outlines to objects in your game, with two outline modes (Hard and Soft) and support for texture masks (alpha clipping) and screen-space pattern overlay. The package also includes a Depth Comparison parameter per material, which enables you to draw outlines with different effects, such as drawing the outline of occluded or visible parts of an object. Additionally, the package supports VR Multi-pass and Single-Pass Instanced rendering, and has been tested with Unity 2019.3.0f5 and HDRP 7.1.7 (and 7.1.8), Windows 10, and DirectX11.
The package includes two outline modes: Hard and Soft. It also supports texture masks (alpha clipping) and screen-space pattern overlay. The Depth Comparison parameter per material allows for different outline effects, such as drawing the outline of occluded or visible parts of an object. The package has been tested with VR Multi-pass and Single-Pass Instanced rendering, and is compatible with Unity 2019.3.0f5 and HDRP 7.1.7 (and 7.1.8), Windows 10, and DirectX11.





