LaneGraph is a powerful tool for designing and implementing complex road networks in Unity. With its intuitive editor tools and runtime APIs, you can create a wide range of lane types, intersections, and transitions. The system also includes features like traffic signal control and optimized spatial queries using the A* pathfinding algorithm. LaneGraph is designed to be lightweight and efficient, making it suitable for use on mobile devices, consoles, and desktop platforms.
Key features:
- Lane-based pathfinding
- Support for different lane types and directions
- Intersections with customizable connections
- Lane transitions (merges and splits)
- Traffic signal control
- Optimized spatial queries using A* pathfinding algorithm
- Utilizes Unity.Mathematics for lightweight and efficient data types
Supported OS:
The LaneGraph system is designed to be fully compatible with all platforms supported by Unity. The runtime components have been optimized to work efficiently on mobile devices, consoles, and desktop platforms without requiring platform-specific adjustments. The data structures are compact and memory-efficient, ensuring consistent performance across all deployment targets.
LaneGraph: A Lightweight Lane-Based Navigation System for Unity - Asset Store





