This package contains a rigged character model with a casual outfit, designed for use in Unity projects. The model is configured for use with both built-in and scriptable render pipelines (URP, HDRP). It includes two C# scripts: CharacterSetup.cs for selecting animations and NicePictures.cs for changing materials. The model has 6 meshes and 7 prefabs, with 52 ARKit facial Blendshapes and 9 in-place animations. It also includes 20 PBR materials and 14 textures, with resolutions ranging from 1024x1024 to 8192x8192.
Rigged: Yes, to Humanoid: Yes
Morph-targets: 52 ARKit facial Blendshapes
Animated: Yes, Cloth Simulation: No
Number of Animations: 9, Animation types: In-place
Number of meshes/prefabs: 6/7
UV mapping: Yes, Number of scripts: 2
Geometry: Man (85,477 verts, 126,440 tris, 63,221 polys), Outfit (26,360 verts, 52,315 tris, 26,158 polys)
Number of PBR Materials: 30, Number of Textures: 14
Texture Resolutions: 1024x1024 (Eyeball textures), 8192x8192 (other)
Supported Development Platforms: Windows, Mac





