This package includes a single scene with a built-in and script that allows for easy switching between built-in and scriptable render pipelines. The character model has 11 meshes and 12 prefabs, with 52 ARKit facial blendshapes and 9 in-place animations. The model is rigged to a humanoid skeleton and has a total of 10 PBR materials and 22 textures. The model is built to real-world scale and uses centimeters as its unit of measurement.
Rigged: Yes, to Humanoid: Yes, Morph-targets: 52 ARKit facial Blendshapes, Animated: Yes, Cloth Simulation: No, Number of Animations: 9, Animation types: In-place, Number of meshes/prefabs: 11/12, UV mapping: Yes, Number of scripts: 2. Geometry: Man (85,477 verts, 126,440 tris, 63,221 polys), Outfit (53,647 verts, 103,487 tris, 52,957 polys). Number of PBR Materials: 30, Number of Textures: 22, Texture Resolutions: 1024x1024 (Eyeball textures), 8192x8192 (other). Supported Development Platforms: Windows, Mac.





