This package is designed to help you create realistic and detailed cellar environments in your Unity projects. It includes a range of modular architecture pieces, props, and effects to help you build a variety of styles and scenes. The package is built for indoor scenes and uses a procedural visual effects graph for torches and candles, as well as a liquid shader for bottles and glasses. It also includes demo scripts for shatter and liquid wobble effects.
The package is compatible with HDRP and URP, and includes a range of features such as:
- 70 modular architecture pieces
- 92 props
- Prop presets
- Light prop presets
- Bottles and glasses with procedural liquid shader
- Fire VFX graph
- 12 decals
- 2 demo scripts for shatter and liquid wobble
The package includes a range of technical details, including:
- 137 unique meshes
- Complete environment set
- Game-ready LODs
- All PBR textures
- Texture sizes: 4096, 2048, 1024
- Collision: Yes
- 3 LODs on 125 meshes
- Number of meshes: 143
- Number of materials: 103
- Number of textures: 294
- Polygon count of meshes: 27 to 50,000
- Texture map types: Albedo, Normal, Mask, Emission, Thickness
- 1 shader graph liquid shader
- 1 shader graph Fire shader
- 2 VFX graphs
- 3 demo scenes
This package is perfect for game developers, architects, and designers looking to create realistic and immersive cellar environments in their projects.
137 unique meshes, complete environment set, game-ready LODs, all PBR textures, texture sizes: 4096, 2048, 1024, collision: yes, 3 LODs on 125 meshes, number of meshes: 143, number of materials: 103, number of textures: 294, polygon count of meshes: 27 to 50,000, texture map types: Albedo, Normal, Mask, Emission, Thickness, 1 shader graph liquid shader, 1 shader graph Fire shader, 2 VFX graphs, 3 demo scenes





