The Mobile Traffic System v3 is a comprehensive traffic simulation package designed to elevate any driving game. With its user-friendly interface and detailed documentation, you can create realistic traffic scenarios without requiring extensive coding knowledge. This package includes a wide range of features, such as customizable vehicle properties, variable number of wheels, and automatic car assignments. It also supports various road types, including roundabouts, narrow roads, and complex intersections. The system is highly scalable, making it suitable for large environments. Additionally, it includes a pooling system, layer management, and a waypoint editor for easy waypoint generation. The package is compatible with Unity 2021.3 LTS and above and works with Unity 6.
Technical Features:
- Parallel job system for better performance
- Burst compiler to speed up computations
- No wheel colliders, using raycasts for better performance and high accuracy
- Pooling system for spawning cars around the player, allowing for high-density traffic with a low number of used cars
- Layer management for better optimization
- Waypoints driving with an easy-to-use Waypoint editor for semi-automatic waypoint generation
- Full editor script for automatically preparing your car
- Full code provided and fully commented, no DLLs
Mobile Traffic System v3 - Advanced Traffic Simulation - Asset Store





