MOVR is a modular character controller solution that uses scriptable objects to store controller configurations for each setup and quick switching during gameplay. It uses a modified CharacterController system for movement and Cinemachine for camera controls. The package is easy to use, with a simple drop-in player prefab and the ability to change models and animations to fit your character. It supports a wide range of features, including normal player movement, strafing, jumping, running, crouching, and more. The package also includes sample controller configurations, a sample sandbox scene, and a simple rigidbody push script.
Requires CharacterController component and Cinemachine. Supports turning with mouse and mouse look. Includes sample sandbox scene, simple rigidbody push script, and example controller configurations.





